Roki doesn’t get bogged down in any of this but still challenges you as you help Tove navigate the magical landscape. Or games that are ruined by being insultingly easy or having bad controls. It may seem like a throwaway compliment for the game, but I have played puzzle games with absurd learning curves or puzzles that were too complicated, undoing the story’s momentum. Tove will solve complex puzzles, meet fascinating characters, and even fight terrifying enemies through her journey. You’re not going to need a guided walk-through to get through Roki, but there were enough times that I was stumped and had to take a pause and really think about what I could do with the items I had. Roki is an action game that follows Tove, a young girl that travels through mystical lands to save her younger brother, Lars, from the legendary fairytale monster, Roki. I was also grateful that while Roki is family-friendly, it’s not a simplistic game. Playing this on my PlayStation, the ease of gameplay was amplified by the intuitive controls – something I was quite thankful for. Among the most significant things that have been the bane of my existence lately are poor controls in port games. There will be detractors about any text-driven game, but with the visuals and the well-done score, I barely even noticed it. Every screen is beautiful, and its eye-catching appeal is simply a delight. The artwork is absolutely gorgeous, one of the best parts of playing this game. In nearly every other regard, Roki is a gem. The game Rki perfectly encapsulates the studios love for puzzle games, folklore, and, of course, emotional value. When used sparingly, it is a handy tool, but I fear there are too many impatient people who will undermine the quality of the game with rampant abuse of the indicator. However, the downside is that you can spam the button, and it removes any critical thinking you may need to do to solve any of the puzzles. Without it, it is pretty easy to run past an item you desperately need to advance the scene before being defeated by the snow pile hidden by a bad camera angle behind a tree. On the one hand, it is beneficial to let you know not just what you can do at the moment, but Tove also gives you helpful information about the object that is a significant indicator for when you eventually do pick up the piece you need. This is a real double-edged sword, though. However, you’re equipped with a classic, clickable option that highlights all of the things you can interact with currently on the screen. For the most part, this is up to you to decipher, but they aren’t exactly making you rack your brain when you pick things up. Tove often comments on something because you don’t currently have the proper item to collect it in, or you need to complete another puzzle before it can be used. Of course, sometimes it’s not so easy to know that items are those you need to pick up.
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